Mindly

Overview

Mindly is a mindfulness platform that connects people with psychologists specialized in mental health issues. It aims to address rising anxiety and depression rates, particularly among young people. The app simplifies the therapist search process and allows for easy scheduling of online appointments, providing convenient access to mental health care from home.

Objective

In this semester project, we familiarized ourselves with the process of designing an application using UX and UI tools like Personas, User flows or Moodboards among others. In the end, we created a Figma prototype that we later tested with users and measured their satisfaction levels.

Users

It primarily targets individuals seeking mental health support, particularly those experiencing anxiety, depression, or other mental health challenges. The platform also appeals to young people and individuals who prefer the convenience of online therapy

Pain points

• Difficulty finding a suitable therapist 

• Limited information about therapists 

• Scheduling conflicts 

• Lack of personalized support

Mockups of the application

Done in collaboration with: Carolina Ortega Barrios, Kristina Todorova and Nikoleta Dalaktchieva

Process

Personas

Persona description
Persona description

2 different users

Moodboard

Collage of the feelings the application wants to convey

User Journey Map

Storyboard

Storyboard illustrating how a user would feel interacting with the system

Based on a given dataset, we identified two Personas that fit the main problems identified to familiarise ourselves with this technique. We focused on identifying their feelings to empathise with them. Then, after deciding the topic of our project, we put in the shoes of the user and imagined how they would interact with our system. We also identified the MOTs or Moment of Truths, trying to adapt our system in those situations as they will have a deep impact in the user’s feelings. 

Results

High Fidelity Prototype

Mockup of the application
Mockup of the application
Mockup of the application
Mockup of the application
Mockup of the application
Mockup of the application
Mockup of the application

User Experience Questionnaire

Clouds of words to describe users' impressions
graphs describing users' opinions
graphs describing users' opinions
graphs describing users' opinions

To get feedback of the impression of the users, we conducted a five second test with the High Fidelity prototype. We in fact validated our idea and the users thought that the app is meant to make you feel relaxed and calm. After that, another set of users performed the tasks and filled a survey: the UEQ, where they gave their opinions on the prototype, achieving, in general terms, good levels of satisfaction.

Are you interested?

Thanks for visiting my portfolio! If you want more information about me or any project, don’t doubt about contacting me. You can also check my social media and CV.